A couple months ago I started filling out this dA improvement meme, which meant trying to scavenge for art from 9 years ago. I’m afraid that I might have *actually* thrown away my 8th grade drawings, and in early high school it didn’t occur to me to put dates next to my doodles, so the earliest drawings I have are from 2008 (I think).
I found two pairs of drawings that are similar in terms of the pose to see what has changed overtime.
I’m my hardest critic. I look at these and think, “Not enough has improved! What the heck is wrong with me?” But I didn’t make this to put myself down; I made this to analyze what has gotten better, and how I can tailor my drawing sessions to be a better future self.
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The good thing: the studio classes I took in college have, and are, paying off!
Instead of relying on just line, I’m starting to define form with bigger shapes
 I’ve started doing gesture drawing more often, so there’s a better sense of weight and rhythm in my current drawings 
COLOR!
body proportions and anatomy are improving (Gossamer’s legs are secretly dislodged from her torso in that 2010 drawing….)
Things to be mindful of from hereon out (Enter self talking to self): Study, and draw your way out of the comfort zone!
I’m still fixated with the heads, and am not actually practicing to understand the form. That pretty much goes for the entire body. Let’s change that.
Work on the above, then draw things other than humanoid forms
So you want to make comics? You want to do concept art? Then. Just. Fucking. DO IT.
This isn’t the most thorough analysis. I’m comparing my old traditional work to my current digital work, so there might be some discrepancy. But seeing this post, and making this post, is motivating to me. :]
It’s not the end of 2014 yet. So there’s time! To! WORK!

A couple months ago I started filling out this dA improvement meme, which meant trying to scavenge for art from 9 years ago. I’m afraid that I might have *actually* thrown away my 8th grade drawings, and in early high school it didn’t occur to me to put dates next to my doodles, so the earliest drawings I have are from 2008 (I think).

I found two pairs of drawings that are similar in terms of the pose to see what has changed overtime.

I’m my hardest critic. I look at these and think, “Not enough has improved! What the heck is wrong with me?” But I didn’t make this to put myself down; I made this to analyze what has gotten better, and how I can tailor my drawing sessions to be a better future self.

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Right now I’m have 3 open slots!

(The number of slots could change depending on the ratio of sketches to $30+ commissions I get.)

Further details of each category:

Sketches (Estimated Turnaround Time: 1-3 days)

  • This isn’t clean line art. I use a brush that makes gritty marks, much like a 2B pencil.
  • The colored lighting and gray scale take about the same amount of time, since both are my methods for determining lighting.
  • Flat coloring is also request-able as an alternative to the sort of flat coloring I’m doing
  • If it’s an OC, send me references. If it’s a character from an existing series, let me know the title of the series

Portraits (ETT: 1-2 weeks)

  • Choose 1 of the 3 levels of grit shown above
  • If there’s a particular palette you want me to use, let me know!
  • If it’s an OC, celebrity, or real person, send me references. If it’s a character from an existing series, let me know the title of the series

Ideas (ETT: 1-2 weeks)

  • An example of a piece made based on a song (x)
  • Based on an idea (x)
  • Other potential prompts : horoscopes, Jungian archetypes…pretty much anything that comes from an assemblage
  • This is probably not the best category for OCs due to the highly experimental outcome. But characters from existing series should be okay since they already have distinct features that can be retained in the final piece

Clean Painting or Illustration (ETT 2-3 weeks)

  • Contrary to what the examples show, any amount of the body, even the entire body, is fair game.
  • The cost of may increase (not by too much) if the subject is wearing hella detailed clothes or accessories. 
  • The client will receive 2 things during the process: 1st, a rough sketch that establishes the composition, which will need approval; and 2nd, a work-in-progress image when the piece is around 50% finished
  • Upon approval of the sketch image, I will complete the piece after full payment has been received.
  • If the final piece is a bit off to you, I will make up to 3 minor changes before the you receive the final final piece. **Major changes NEED to be addressed during the sketch phase!
  • If it’s an OC, celebrity, or real person, send me references. If it’s a character from an existing series, let me know the title of the series

Guidelines for accepting commissions:

  • If your request is potentially nsfw, please reconsider your request, or ask me first. Alternatively, you can note me on dA.
  • When you’re ready with your request, email me at (streaac@gmail.com) with the subject title “Commission.” In the email, include your username, the name of the commission category (for sketches, any add-ons), the character(s), and series (if applicable) 
  • If I accept the commission, I will send you an estimated turnaround time and other details about accountability and payment.
  • Payment via PayPal.

And finally, if any of the examples above that interest you, you can check out art prints available on society6. :]

Thank you for reading and sharing!

yazorasartblog

yazorasartblog:

timeout-psii:

So to those that might not get many asks or just dont know what pose they might want to do here is the Palette-Pose Maker!!

Palette: [x]
Poses: a/b/c/d/e/f/g/h

And I think it goes without saying that if you get a number+letter that dont exist pick again!

PLEASE DO NOT REMOVE THE TOP PART OR THE CREDITS

ok so i opened my submission box so you guys can take a screencap of whatever combination you get, and then maybe add a character, and i’ll draw it! (or if screencapping is too much effort then whatever, just tell me what combo and character you’d like to see)